The second memory arrives more gently: the life you led before the fall. A trade, a home, neighbours who knew your name. All of it is worlds away now - but the skills and habits came with you.
AcolyteYou served in a temple, learning rites and guiding worshippers to the divine.
ArtisanYou apprenticed in a workshop and mastered a craft.
CharlatanYou worked taverns and markets, parting fools from their coin under false names.
CriminalYou made your living in back alleys - picking pockets and running with a crew.
EntertainerYou grew up among travelling performers, playing fairs and festivals.
FarmerYou were raised working the land, tending crops and animals in every season.
GuardYou stood long watches on a town wall, learning to spot trouble far off.
GuideYou came of age in the wilds, leading travellers along routes few know.
HermitYou lived in seclusion for years, tending a shrine with only your thoughts.
MerchantYou apprenticed to a trader, moving goods between towns and haggling.
NobleYou were raised in wealth and privilege, trained in etiquette and politics.
SageYou spent your formative years among books, studying lore in libraries.
SailorYou lived the seafaring life, working ships between distant ports.
ScribeYou trained in a scriptorium, copying documents with a careful hand.
SoldierYou trained for war and served under a banner, drilled in weapons and orders.
WayfarerYou grew up on the streets with nothing, surviving by wit, always moving.